Witch
Intelligence · Minions · Occult
The Witch is the summoner and occultist — raise minions, spread curses, and rot enemies with damage over time. It's a safer playstyle that keeps you at range while your army and ailments do the killing, with strong scaling for both minion and DoT builds.
Ascendancies
Partway through the campaign you choose one ascendancy — a sub-class that sharpens the Witch into a specific identity. The Witch has 3:
Infernalist
Fire and demonic power, with a hellhound companion and life-burning mechanics that fuel aggressive caster builds.
Blood Mage
Pays life to cast instead of mana, trading a brutal resource cost for raw spell power and unique scaling.
Lich
The Witch's newest path — chaos, energy shield, and death magic. Still settling in; check its current nodes in-game.
Which should you pick?
Infernalist is a strong, flexible all-rounder. Blood Mage is for players who want high-risk, high-power life-cost casting. Lich is the freshest and leans into chaos and death themes.
PoE2 is in Early Access — ascendancy kits get tuned between patches, and the newest ones are still settling. Treat the descriptions above as identity and direction; check the in-game Ascension Trials or the wiki for the exact current nodes before you commit.
Following a Witch build? Paste its Path of Building code into Mirrorcheck and we'll price every piece against the live economy and point you to your cheapest next upgrade.