PoE2 classes & ascendancies
Path of Exile 2 will launch with twelve classes; eight are playable right now in Early Access. Here's what each one is, what it's good at, and how to actually choose — because in PoE2 your class matters less than you'd think.
Your class is a starting point, not a cage
Skills in PoE2 come from gems, and any class can socket any skill gem. On top of that, every character can dual-specialise its passive tree and swap between two setups. So your class doesn't lock you into a damage type — it gives you a starting identity: a core attribute, a signature weapon, and an early-game feel. You build outward from there.
The eight playable classes
Warrior
Heavy, armoured melee. Big telegraphed hits and warcries; durable and forgiving to learn.
View ascendancies →Sorceress
Fire, cold and lightning casting. High burst and screen-clear, but squishy until geared.
View ascendancies →Witch
Summons and damage-over-time. Let an army and your curses do the work.
View ascendancies →Ranger
Mobile bow attacker. Fast clear and strong single-target from a safe distance.
View ascendancies →Huntress
Spear-and-throw hybrid with parry timing. Aggressive, melee-range but slippery.
View ascendancies →Mercenary
Ammo-swapping gunplay — grenades, bolts, special rounds. Flexible and consistently strong.
View ascendancies →Monk
Fast elemental melee with combos and high mobility. Rewards clean play, scales hard.
View ascendancies →Druid
Shapeshifting and nature magic. The newest class — flex between forms and spells.
View ascendancies →The remaining four classes arrive as Early Access continues toward the 1.0 launch. Huntress and Druid were the two most recent additions.
Ascendancies — your specialisation
Partway through the campaign you choose an ascendancy: a sub-class that sharpens your character into a specific identity. Each class now has two or three, and the choice often matters more than the class itself — it's what makes a build feel safe, explosive, or highly technical. Open any class above for its ascendancies and how to pick between them.
Which class should you pick?
Because any class can use any skill, pick on feel, not on a tier list. Want to stand in the fight and hit hard? Warrior or Monk. Prefer to delete the screen from range? Sorceress, Ranger or Mercenary. Like commanding minions or playing it safe? Witch. Want something fast and tricky? Huntress or Druid. If you're new, ranged damage, minions, and durable melee forgive mistakes more than pure execution-melee does.
Picked a class and found a build to follow? Paste its Path of Building code into Mirrorcheck and we'll price every piece against the live economy and point you to your cheapest next upgrade.